Sunday, 5 August 2012
Wednesday, 1 August 2012
JUST Cause 2 Full Pc game Free Download
05:16
computer, computer games, Games zone, latest games
SCREENSHOTS
System requirements:
v Operating system: Microsoft Vista / Seven (on Windows XP does not work)
v Processor: Dual-core CPU with SSE3 (Athlon 64 X2 4200/Pentium D 3 GHz)
v Memory: 2GB
v Video: (Nvidia GeForce 8800 series / ATI Radeon HD 2600 Pro)
v Free space on hard disk:: 10 GB
v Optional: keyboard, mouse
TRAILER
http://www.youtube.com/watch?v=5kjs-SC70Wg
download LINKS
rar password:
Tekken 5 Game Full Version for PC Free Download
00:21
computer, computer games, Games zone, latest games
After the conclusion of The King of Iron Fist Tournament 4, an intense battle between father and son, Kazuya and Jin, took place at Honmaru in the Mishima Zaibatsu headquarters. Jin emerged as the victor and Heihachi turned his back on Kazuya.
"What a pathetic wretch... Worthless coward!"
The battle between Heihachi and Jin began. Filled with anger, his black wings spread, Jin defeated Heihachi. Just as Heihachi thought he was doomed, Jin regained control of himself.
"You have my mother, Jun Kazama, to thank for your life." Jin said as he took flight.
The sounds of battle gave way to silence as Heihachi lay spread out on the ground. The silence was soon interrupted by approaching aircraft.
The roar of the aircraft increased and the sound of something being ejected was heard. A group of Jacks crashed through the ceiling. At first, Heihachi suspected that Kazuya was responsible for the intrusion but realized that Kazuya was just as bewildered by the sudden attack.
"Why are you here?" yells Heihachi as the wave of Jacks approaches. Heihachi and Kazuya battle waves of Jacks but reinforcements appear as fast as the Jacks are destroyed.
Heihachi starts to lose his breath. Kazuya betrays Heihachi, throwing him into the middle of the army of Jacks, and uses the opportunity to escape from Honmaru. Shortly after, Honmaru is devastated by a huge explosion.
Close by, the battle is watched by a man dressed in black. He raises his hand to his ear and speaks into his radio.
"Heihachi Mishima is dead..."
At that moment, a Jack attacks from behind but it cut in half instantly as the man disappears.
Honmaru is completely destroyed, a raging inferno in it's place. A pile of debris was blown apart as something emerged from the earth, unseen.
The next day, news of Heihachi Mishima's death spread rapidly across the globe. Most people believed that Heihachi's death would bring about the end of the Mishima Zaibatsu, but behind the scenes someone else had taken control, and business went on as usual.
A month later, it was announced that the Mishima Zaibatsu will hold the King of Iron Fist Tournament 5.
System Requirements
Core2Duo Clocked @ 3.20 GHz
RAM=1.0 GB
GPU: 8800GT
Hard drive Space=5.0 GB
Graphic Card=512 MB
Screen Shot
"What a pathetic wretch... Worthless coward!"
The battle between Heihachi and Jin began. Filled with anger, his black wings spread, Jin defeated Heihachi. Just as Heihachi thought he was doomed, Jin regained control of himself.
"You have my mother, Jun Kazama, to thank for your life." Jin said as he took flight.
The sounds of battle gave way to silence as Heihachi lay spread out on the ground. The silence was soon interrupted by approaching aircraft.
The roar of the aircraft increased and the sound of something being ejected was heard. A group of Jacks crashed through the ceiling. At first, Heihachi suspected that Kazuya was responsible for the intrusion but realized that Kazuya was just as bewildered by the sudden attack.
"Why are you here?" yells Heihachi as the wave of Jacks approaches. Heihachi and Kazuya battle waves of Jacks but reinforcements appear as fast as the Jacks are destroyed.
Heihachi starts to lose his breath. Kazuya betrays Heihachi, throwing him into the middle of the army of Jacks, and uses the opportunity to escape from Honmaru. Shortly after, Honmaru is devastated by a huge explosion.
Close by, the battle is watched by a man dressed in black. He raises his hand to his ear and speaks into his radio.
"Heihachi Mishima is dead..."
At that moment, a Jack attacks from behind but it cut in half instantly as the man disappears.
Honmaru is completely destroyed, a raging inferno in it's place. A pile of debris was blown apart as something emerged from the earth, unseen.
The next day, news of Heihachi Mishima's death spread rapidly across the globe. Most people believed that Heihachi's death would bring about the end of the Mishima Zaibatsu, but behind the scenes someone else had taken control, and business went on as usual.
A month later, it was announced that the Mishima Zaibatsu will hold the King of Iron Fist Tournament 5.
System Requirements
Core2Duo Clocked @ 3.20 GHz
RAM=1.0 GB
GPU: 8800GT
Hard drive Space=5.0 GB
Graphic Card=512 MB
Screen Shot
Note
This is Torrent Download file. You must be Install µTorrent in your System.
Download Tekken 5 Game Full Version for PC |
Sunday, 29 July 2012
FlatOut 3 Chaos And Destruction
Oddly enough, it's the chaos and destruction that derail FlatOut 3.
The Good
Intense, high-speed demolition racing
Numerous play modes
Large selection of crazy vehicles to unlock.
The Bad
Steep difficulty and aggressive AI hampers early races
Main racing mode gets off to a rough start
Cars are too easily sent out of control during collision.
There's something infinitely satisfying about causing a 15-car pileup at 80mph that produces fiery explosions, sends twisted scrap metal rocketing in all directions, and flings drivers through the air like rag dolls. The FlatOut series has never been much for realism and instead has favored physics-heavy vehicular carnage at high speeds. And that's exactly what you find in FlatOut 3: Chaos & Destruction--only it's amped up to the third degree. True to its name, this arcade-style demolition racer is over the top in every way. Slamming into rival cars and smashing through the scenery en route to the finish line is packed with adrenaline-pumping thrills, yet all the chaotic fun unravels when it starts to get in the way of achieving the staunch precision that's needed to win races and progress.
Larger races breed chaos and pileups.
Larger races breed chaos and pileups.
Without any kind of campaign or story to speak of, FlatOut 3's main racing mode seems the most obvious choice for diving into the gameplay. What's mind boggling is it's the least accessible place to start. Here, you're meant to work your way through small groupings of tracks, unlocking new courses and cars as you progress from one location to the next. It's all very straightforward. But the meager selection of cars available from the get-go is wildly unbalanced, and none of them are a good fit for the surprisingly demanding first few courses available. You're either able to steer well but are prone to exploding at the slightest touch or built like a tank but about as maneuverable as an aircraft carrier.
Tuning up the cars doesn't help much either. There's nothing in between "flimsy toy car" and "clunky tank" at first, and it makes muscling through the early stretches of the main racing mode an exercise in sheer aggravation. It can take an awfully long period of teeth-clenching frustration to make it through the first small track only to discover you have to start over because you didn't rank in first place out of the 15 psychotic drivers. After spending time in the game's other play modes--which range in difficulty from being equally unforgiving to downright easy--unlocking new vehicles with better handling makes returning to the main game a lot more reasonable, but that's not the end of FlatOut 3's woes.
A big issue is the large number of racers on the track at a given time and their asinine level of aggressiveness. FlatOut 3's demolition aspect is great fun when you're in the mood to smash things up. It's not so hot when you're trying to win a race. Even the better rides have a floaty feel to them, and the slightest bump from a nearby car at any speed can send you spinning out of control or flying end over end into the scenery. If you don't explode outright and get forced to restart the course, recovery is still slow enough that it botches your chances of getting back into the race most of the time. On their least-aggressive setting, AI opponents seem more interested in slamming into you or one another than actually racing. On their highest setting, it's nearly impossible to stay on the road. This produces spectacular wipeouts and ridiculous pileups that are awesome to watch unfold but are frustrating because they tend to ruin the race.
The tracks are nicely varied, elaborately designed, and beautifully depicted at times, yet they too seem custom crafted for maximum frustration. You can plow through explosive barrels, debris, fences, and many other obstacles with destructive ease, but tiny saplings will stop you like a brick wall. Some courses throw other impassible hazards at you as well, placing them in the worst, most unavoidable spots to spur maximum vehicular annihilation. Adding that to the questionable driving skills and apparent road rage of your opponents yields a combination that makes it tough to enjoy the fast-paced racing action because you spend more time stuck on the scenery or upside down on fire than burning rubber the normal way. The unavoidable, constant crashing and restarting gets old quick.
Expect to see this sight often early on.
Expect to see this sight often early on.
If you dial back the number of racers to a more manageable number, trim down the number of laps, and adjust the aggressiveness to a lighter setting, FlatOut 3 becomes more playable. Beyond the main racing gameplay, there are numerous other modes to explore, though they vary in quality. Some options, like a linear Challenge mode, a tougher night-racing mode featuring limited visibility and inclement weather, and a fun-but-short series of open off-road maps, aren't that entertaining beyond the first few tries. Other modes, like new monster truck courses and the returning Stuntman mode that has you smashing your car to rag doll your driver through the air at a target, have more staying power. And when you can find a match, playing multiplayer against other folks online in arena battles and demolition derbies is a great way to blow off steam.
FlatOut 3's attention to destructive detail is commendable, but it overshadows the racing aspect to the point that it threatens to derail the gameplay altogether. Loose and explosive wins out over tight and controlled throughout many facets of the game design, and the chaos it creates doesn't always make for an enjoyable experience. It's not that the game doesn't have nuggets of fun hidden in its debris-strewn tracks; you just have to work way too hard to find them.
DOWNLOAD FlatOut 3 Chaos And Destruction PART 1
DOWNLOAD FlatOut 3 Chaos And Destruction PART 2
The Good
Intense, high-speed demolition racing
Numerous play modes
Large selection of crazy vehicles to unlock.
The Bad
Steep difficulty and aggressive AI hampers early races
Main racing mode gets off to a rough start
Cars are too easily sent out of control during collision.
There's something infinitely satisfying about causing a 15-car pileup at 80mph that produces fiery explosions, sends twisted scrap metal rocketing in all directions, and flings drivers through the air like rag dolls. The FlatOut series has never been much for realism and instead has favored physics-heavy vehicular carnage at high speeds. And that's exactly what you find in FlatOut 3: Chaos & Destruction--only it's amped up to the third degree. True to its name, this arcade-style demolition racer is over the top in every way. Slamming into rival cars and smashing through the scenery en route to the finish line is packed with adrenaline-pumping thrills, yet all the chaotic fun unravels when it starts to get in the way of achieving the staunch precision that's needed to win races and progress.
Larger races breed chaos and pileups.
Larger races breed chaos and pileups.
Without any kind of campaign or story to speak of, FlatOut 3's main racing mode seems the most obvious choice for diving into the gameplay. What's mind boggling is it's the least accessible place to start. Here, you're meant to work your way through small groupings of tracks, unlocking new courses and cars as you progress from one location to the next. It's all very straightforward. But the meager selection of cars available from the get-go is wildly unbalanced, and none of them are a good fit for the surprisingly demanding first few courses available. You're either able to steer well but are prone to exploding at the slightest touch or built like a tank but about as maneuverable as an aircraft carrier.
Tuning up the cars doesn't help much either. There's nothing in between "flimsy toy car" and "clunky tank" at first, and it makes muscling through the early stretches of the main racing mode an exercise in sheer aggravation. It can take an awfully long period of teeth-clenching frustration to make it through the first small track only to discover you have to start over because you didn't rank in first place out of the 15 psychotic drivers. After spending time in the game's other play modes--which range in difficulty from being equally unforgiving to downright easy--unlocking new vehicles with better handling makes returning to the main game a lot more reasonable, but that's not the end of FlatOut 3's woes.
A big issue is the large number of racers on the track at a given time and their asinine level of aggressiveness. FlatOut 3's demolition aspect is great fun when you're in the mood to smash things up. It's not so hot when you're trying to win a race. Even the better rides have a floaty feel to them, and the slightest bump from a nearby car at any speed can send you spinning out of control or flying end over end into the scenery. If you don't explode outright and get forced to restart the course, recovery is still slow enough that it botches your chances of getting back into the race most of the time. On their least-aggressive setting, AI opponents seem more interested in slamming into you or one another than actually racing. On their highest setting, it's nearly impossible to stay on the road. This produces spectacular wipeouts and ridiculous pileups that are awesome to watch unfold but are frustrating because they tend to ruin the race.
The tracks are nicely varied, elaborately designed, and beautifully depicted at times, yet they too seem custom crafted for maximum frustration. You can plow through explosive barrels, debris, fences, and many other obstacles with destructive ease, but tiny saplings will stop you like a brick wall. Some courses throw other impassible hazards at you as well, placing them in the worst, most unavoidable spots to spur maximum vehicular annihilation. Adding that to the questionable driving skills and apparent road rage of your opponents yields a combination that makes it tough to enjoy the fast-paced racing action because you spend more time stuck on the scenery or upside down on fire than burning rubber the normal way. The unavoidable, constant crashing and restarting gets old quick.
Expect to see this sight often early on.
Expect to see this sight often early on.
If you dial back the number of racers to a more manageable number, trim down the number of laps, and adjust the aggressiveness to a lighter setting, FlatOut 3 becomes more playable. Beyond the main racing gameplay, there are numerous other modes to explore, though they vary in quality. Some options, like a linear Challenge mode, a tougher night-racing mode featuring limited visibility and inclement weather, and a fun-but-short series of open off-road maps, aren't that entertaining beyond the first few tries. Other modes, like new monster truck courses and the returning Stuntman mode that has you smashing your car to rag doll your driver through the air at a target, have more staying power. And when you can find a match, playing multiplayer against other folks online in arena battles and demolition derbies is a great way to blow off steam.
FlatOut 3's attention to destructive detail is commendable, but it overshadows the racing aspect to the point that it threatens to derail the gameplay altogether. Loose and explosive wins out over tight and controlled throughout many facets of the game design, and the chaos it creates doesn't always make for an enjoyable experience. It's not that the game doesn't have nuggets of fun hidden in its debris-strewn tracks; you just have to work way too hard to find them.
DOWNLOAD FlatOut 3 Chaos And Destruction PART 1
DOWNLOAD FlatOut 3 Chaos And Destruction PART 2
Saturday, 28 July 2012
London olympic 2012 Opening Ceremony 480p HDTV
23:40
London, olympic 2012, Opening Ceremony
WATCH FULL London olympic 2012 Opening Ceremony 480p HDTV
Subscribe to:
Posts (Atom)