Showing posts with label The King of Fighters. Show all posts
Showing posts with label The King of Fighters. Show all posts

Thursday 4 July 2013

The King of Fighters 2002 Free Download

 
The King of Fighters 2002 Free Download

The King of Fighters 2002 Free Download
The King of Fighters 2002 brings the series back to its roots by retiring the strikers and swapping the excessive features from the past three games for an enormous selection of characters. Now nothing stands between you and your opponent as you battle for dominance!
The King of Fighters 2002 is a 2002 competitive fighting game produced by Eolith and Playmore for the Neo Geo. It is the ninth game in The King of Fighters series and the second one produced by Eolith and developed by SNK Neo Geo (formerly Brezzasoft). The game was ported to the Dreamcast, PlayStation 2, and the Xbox. The PS2 and Xbox versions were released in North America in a two in one bundle with the following game in the series, The King of Fighters 2003.
NONA returns to do character artwork, as he has since the previous installment.
SNK Play more has produced a remake titled TheKing of Fighters 2002 Unlimited Match for the PlayStation 2, which has been released on February 26, 2009 in Japan. The Xbox Live Arcade version was released on November 3, 2010.
KOF 2002 discards the 4 VS 4 “Striker Match” format used in the previous three games in the series and returns to the 3-on-3 Battle format originally used in the series up until KOF ’98.
 
 

Wednesday 26 June 2013

The King of Fighters 2001 Free Download

 
The King of Fighters 2001 Free Download

The King of Fighters 2001 Free Download
The King of Fighters 2001 Spend some time with it and you’ll eventually realize that it’s one of the deepest, most technical 2D fighting games ever made.
Arcade Game developer SNK officially went out of business in 2001, but that hasn’t seemed to slow down what is apparently a new generation of games for the company’s NeoGeo arcade hardware. One of the last projects the company was working on was The King of Fighters 2001, the latest edition in SNK’s annual fighting game series, along with a new developer, Eolith. And while certain aspects of KOF 2001 may seem very different from previous games, spend some time with it and you’ll eventually realize that it’s one of the deepest, most technical 2D fighting games ever made.
It’s no secret that SNK’s NeoGeo hardware is old. Over 10 years old. That’s why its games still use low-resolution, hand-drawn sprites for its characters, rather than switching to a 3D engine or at least using high-frame-rate, high-resolution graphics. The age of the NeoGeo hardware seems painfully obvious when you look at KOF 2001′s shoddy background stages, which look generic at best and ugly and pixelated at worst. But over the years, SNK’s artists have perfected a bunch of visual tricks to help add detail to their characters and give them lots of personality. And KOF 2001′s characters have lots of personality as much as you’d expect from SNK, a company with a history of making some of the most distinctive and memorable 2D fighting game characters ever. You’ll see it in your character’s win poses and taunts and in other extra animations. It’s true (and unfortunate) that KOF 2001 reuses a lot of old character animation from previous games, so that some characters especially the newest ones–look better than others. But most characters have at least some new animations, win poses, and special attacks–more than enough to make each one more interesting than they were in the previous game, KOF 2000.
 
 

Saturday 22 June 2013

The King of Fighters Forever Free Download

 
The King of Fighters Forever Free Download

The King of Fighters Forever Free Download
The King of Fighters Forever (KOF Forever) is officially abbreviated KOF, is a series of fighting games by SNK Playmore (formerly SNK). The series was originally developed for SNK’s Neo Geo MVS arcade hardware, which served as the main platform for the series until 2008, when SNK retired the MVS in favor of the Atomiswave arcade board. Only two King of Fighters games were made on the Atomiswave platform (The King of Fighters Forever Neowave and The King of Fighters XI) before SNK decided to discontinue using the platform for the series.
 
System= Pentium III CPU 800 MHz
RAM= 128 MB
Video Memory= 32 MB
Size= 541 MB
OS= Windows 98, Windows 2000, Windows XP, Windows Vista, Windows 7 also Windows 8
KOF Forever Download Part 1

KOF Forever Download Part 2

KOF Forever Download Part 3

KOF Forever Download Part 4

KOF Forever Download Part 5

KOF Forever Download Part 6
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Thursday 13 June 2013

The King of Fighters Game Collection Free Download

 
The King of Fighters Game Collection Free Download

The King of Fighters Game Collection Free Download
 
The King of Fighters Game Collection List
The King of Fighter 94
The King of Fighter 95
The King of Fighter 97
The King of Fighter 98
The King of Fighter 99
The King of Fighter 2000
The King of Fighters officially abbreviated KOF, is a series of fighting games by SNK Playmore (formerly SNK). The series was originally developed for SNK’s Neo Geo MVS arcade hardware, which served as the main platform for the series until 2004, when SNK retired the MVS in favor of the Atomiswave arcade board. Only two King of Fighters games were made on the Atomiswave platform (The King of Fighters Neowave and The King of Fighters XI) before SNK decided to discontinue using the platform for the series. The current arcade hardware for the series is the Taito Type X2, with its first usage coming with the release of The King of Fighters XII. Ports of the arcade games and original The King of Fighters games have been released for several video games consoles.
The first game in the series, The King of Fighters ’94, was released by SNK on August 25, 1994. The game featured characters from SNK’s previous fighting game series Fatal Fury and Art of Fighting, as well as original characters (including characters from older games such as Ikari Warriors and Psycho Soldier, adapted for a versus fighting game). The success of the game led SNK to release yearly installments of the series and numbered the games for the year they were released. The King of Fighters ’95 was released on July 25, 1995, with several ports being released the next year. In addition to adding new characters, this game also began the first story arc of the series titled “The Orochi Saga”. KOF ’95 was also the first game in the series that allowed the players to create their own team of three members, out of any character in the game. The King of Fighters ’96, released on July 30, 1996, establishes the second part of “The Orochi Saga” and replaced the character sprites from the previous two years with newly drawn ones, improving the gameplay of the series as well. Depending on the playable characters in a team, an exclusive ending will be played. The King of Fighters ’97, released on July 28, 1997, concluded “The Orochi Saga” story arc. The King of Fighters ’98 was released on July 23, 1998, and unlike the previous games of the series, it did not feature a story. Instead, the game was promoted as a “Dream Match” game that allowed players to choose most of the characters available from the previous titles, including ones that were supposedly dead. SNK refitted the Dreamcast version and renamed it The King of Fighters: Dream Match 1999 with an extended cel animated introduction and 3D backgrounds.
On July 22, 1999, The King of Fighters ’99 was released, which introduced a new story arc known as “The NESTS Chronicles”. The game introduces several new characters into the series, as well as the rule of a fourth member being added to each team and that a new tactic is introduced in this game as well. The tactic would be that a specific person from a team would be an assistant called a “Striker” and that this person would be able to aid the team for a few seconds in combat. The Dreamcast version was titled The King of Fighters: Evolution, with several improvements in the game such as new strikers and better animation. The King of Fighters 2000 was released on July 26, 2000, and is the second part of “The NESTS Chronicles”.
 
 
System= Pentium III CPU 500 MHz
RAM= 128 MB
Size= 279 MB
Video Memory= 32 MB
OS= Windows 98, 2000, ME, XP, Vista, 7 and Windows 8